A bit of obvious perspective

mrgan:

In 1983, an Atari 2600 game such as Galaxian cost $32.99. If that sounds like a lot, remember that in 2009 dollars that’s more than $70.

The system itself retailed at $199, which is about $700 in 2009 dollars. The market was almost 20 million units strong, which is something like 25 million consoles in 2009 (adjusting for population growth).

So, also in 2009, when someone makes an awesome 3D game you can play on the phone you pull out of your pocket, some nerdwad somewhere will complain that $1.99 is way too much; should be 99c MAX.

If I ever do manage to make anything for the iPhone I don’t think i’d sell it for 99 cents, if only to piss off all these annoying ass users. And really, if they sold this game for 99 cents, people would complain about how it isn’t free. If I have learned one thing reading reviews of applications on the AppStore, it’s that iPhone users are annoying as fuck.

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    I ever do manage to make anything...the iPhone I don’t think i’d sell it for 99 cents, if...
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